The knight rode through the rain splattered streets of Montfort. He wore a cloack over his tarnished armour, and had a long claymore strapped to his back. His horse carried him steadily towards the inn the street urchin had told him about. Finally, he spotted the sign of the dragon, and the knight dismounted and led his warhorse into a nearby stable. He gave the stableboy a few coppers for fodder for his forse, then made his way towards the front door of the inn. He quickly opened the door and shut the rain out behind him. As the knight stood in the doorway, he scanned the common room of the inn. Once his eyes adjusted to the new lighting, he made his way over to the bar and removed his helmet. Rain soaked gray hair was matted to his head, but the gleam in his steel blue eyes betrayed a youthfulness of spirit. Reaching into the money pouch at his side, he pulled forth a gold coin from one of the many countries he had been through. During the length of his quest, he had traveled all the lands of Iffrean. He nodded to the innkeeper - "Something hot to drink, I should think, and a meal to go with it." Looking around, he noticed the cinnamon rolls being devoured by some of the other patrons. "Perhaps, one of those delicious looking rolls, as well." The innkeeper turned to relay the order to the kitchen, then faced the knight again. "You appear to have traveled a bit, friend?" The knight smiled at the innkeeper, "Aye, the quest of a lifetime, and taking as long." Taking off one of his gauntlets, he offers the innkeeper his hand. "I am Didymus, Knight of the Order of the Purple Docket, in service to King Calleus of Karantine." Hugh smiled, took the proffered hand in a sincere handshake, and replied, "Welcome to the Inn, Sir Didymus! There's a table over by the fire...why not warm yourself while I see to your meat and drink?" Soon after the Knight had seated himself, Hugh brought over some hot mulled wine, followed shortly by Steak Draconis (Beef covered with a light sauce based on tomatoes, onioins, and a touch of dragon pods!), along with nicely browned potatoes and a portion of tender greens. A cinnamon roll, steaming and warm, with a bit of sugar icing and nicely buttered, covered a large plate, awaiting a fork! Hugh added, "And would you care for a room for the evening?" Didymus paused for a second to swallow what was in his mouth (By the Gods, this steak is good!). "Aye, I think a room would be nice, and a nice hot bath, as well. I don't mind telling you, I've had my fill of sleeping under the stars and washing in ice cold streams. These old bones of mine are really starting to complain of the abuses I put them through." Didymus washed down the steak with drink of the hot mulled wine. Hugh grinned broadly and replied, "We'll have the water steaming by the time you finish your meal! And you have my promise that the mattress will be soft, and the blankets warm!" "Friend innkeeper, do you know of anyone who would like to help an old battered knight on a quest? I have traveled long and hard, and I think the time has come for me to seek younger hands to help me." Hugh looked over at the young Macedonian and said, "Unless I miss my guess, I'd bet that Parmenion is seeking an adventure! And the young woman over there," Hugh nodded at Athen, "..there's something about her that suggests she's more than the ordinary...though she seems so sad. And," Hugh paused, "...there's a fellow that Sera tells me is named Ggorth. He seems to only communicate in sign language... and then there's Siobhann. I suspect she's more than a mere minstrel..." After Didymus finished his meal (the cinnamon rolls were heaven sent), he got up and made his way over to the bar to speak to Hugh. "Good Innkeeper, I wish for you to reward your cook with this silver piece for that glorius meal," he says, handing Hugh the coin. "I would also ask a favour of you, if it is not too much trouble. I am in no condition to meet with persons who would join me on my quest. I think I would have that bath first, and if you could spare some steel wool or sandpaper, I must burnish my armour." Hugh looks at Didymus' armour, seeing that it was indeed tarnished, with rust in some spots. "If that is all you ask, I can spare some steel wool easily enough." Smiling, Didymus continues, "No, that is not the favour I ask. While I am making myself more presentable, I would ask that you inquire of those individuals who are stout of heart and seeking adventure. I am seeking companions for my quest. Only the brave and true of heart need apply, for we will be journeying to the Dragon's Isle." Hugh looked interested, "Perhaps if you told me more about your quest, I could try to recruit individuals suited to what you are doing." "On the Dragon's Isle, there is a dragon-mage, by name of Nicol Bolas. He possesses knowledge of a remarkable elixir which cures many ailments, including some of the more nasty plagues. This elixir is called 'Penta-cillian', and I have sworn to bring its secrets to mankind. I have spent the better part of ten years finding the name and whereabouts of the one who knows how to make this miraculous elixer. Ten years ago, the son of my king was taken ill by plague. A traveling healer came and gave the boy some of this pinkish elixir. He left a small bottle, saying to continue to administer it to the boy every day. While people were dying of the plaque left and right, the boy came through without harm. The king decided that we needed more of this great elixir, but the healer had vanished without trace, and so began my quest." Didymus handed Hugh a small sack filled with gold coins from throughout the lands. "I am quite close to the end of my long quest. But I need help. This should serve to recruit those who would wish to help me. I would buy dinner and drinks, as well as lodging for any who join me. The favour is that you invite those you may know of, and who would fit into such a quest, to join me on my quest to find this Nicol Bolas, and secure from him the secrets of the elixir - 'Penta-cillian' for all mankind (or creature-kind, as the case may be!) Hugh was intrigued. Montfort had not escaped from the effects of the great plague a couple of years ago; anything that would reduce disease would be a great blessing to Ifreann! ---je Kaega shook her head wearlily, and tried to stand up, still reeling from the magical transport that had brought her to this world. It was only after she had regained her balance that she looked around. She reflected that it was a good thing that she had decided to transport in human form, because instead of transporting to the edges of this town of Montfort, she was in the middle of the marketplace, and quite a few people were staring. She stumbled out of the marketplace, and through several streets until she came to an inn. As she opened the door, the name of the inn caught her eye, and she laughed to herself as Kaega, the rainbow dragon, entered the Dragon's Inn. She found a table against the wall, and when the barmaid appeared she tiredly said, "I would like meat, I don't care what kind, and a room for the night." After the barmaid left, she simply sat, watching the room and waiting, hoping that on this world she would find what she was looking for. After finishing her meal, Kaega rose and glided over to the table that Didymus was sitting at. "Pardon me," she said, "but I have just recently arrived at the Inn and I am quite a capable adventurer. I was wondering if I might travel with you." ---at Sir Didymus agreed, mentioning that he would be back in a moment. Kaega then sought a table while the knight disappeared up the stairs. ---med As Sir Didymus enjoyed the hot water (Hugh had a secret...a wizard who had been down on his luck a few years ago had created a cauldron that kept a ready supply at hand!), Hugh went about looking for those who might be interested in such a selfless quest. Sir Didymus felt better than he had in months (it had been that long since his last hot bath!) He had finished burnishing his armour, and after applying some wax to his large moustache, he put on fresh clothes and his armour, and headed back downstairs. He came down the stairs looking like a new man. His armour was bright, and his face was cheerful and inviting. He smiled and greeted anyone he would pass. After nodding to Kaega, who had approached him about joining him on his quest before he'd left to freshen himself, he walked over to the bar to see if Hugh had found anyone else interested in joining him on the quest for the mythical elixer. Hugh responded by telling Didymus that any who would be interested would be joining him at his table soon. Didymus thanked Hugh, and walked back to the table where Kaega awaited him. The knight smiled at his guest. "Greeting, m'lady. Thank you for waiting for me. Others who would join us on our journey to the Dragon's Isle should arrive soon." ---je An enormous man dressed in strange armor entered the inn and sat down. Fearful, a young man approached him and asked, "Where are you from?" The man replied, "It is hard to explain," and smiled. "What do you mean?" "It is a long story." The boy shrugged. "I have time." Rorandair smiled again, and began. "I will give you the short version. It was long ago. My father, who was an immortal, took a mortal woman for his wife. Some other immortals, though, became jealous and murdered her. My father went insane and left the world. No one has heard from him since. I was still a baby, and so those immortals who were sympathetic to my plight gave me to a family here on Ifreann, so they would raise me as their own. They lived far from here, though, in a land called Arlon." "An immortal? Does that mean you can control my mind?" "No. Because of my half-human heritage all of the powers that would have been mine had I been immortal are instead manifested through my body. I am strong, my bones cannot be broken, I heal extremely quickly, and I can't be affected by magic." "That means wizards can't hurt you!" "No - they can with fire or lightning, or those things, but not with charms or polymorphs. The real problem is I also can't be helped by magic. No flying, no healing, no nothing for me. Potions of invisibility do not work. No rings of protection, either. So I learned well and forged my own armor. Because although I always heal, it is very painful and I get hurt just like anyone else." "What are you doing here?" "Looking for adventure, mostly. I spent a long time trying to track down the immortals that killed my mother when I discovered what had really happened. At this point I am just looking for a chance ot help out wherever I can." "Well, let me see if there's anyone here who would like to have you along!" the boy exclaimed, and ran off. Hugh came by as Rorandair finished talking to the boy and said, "Welcome to the Dragon's Inn! Care for any food or drink? A room, perhaps?" Rorandair looked up from the table at the innkeeper, Hugh. "Thank you, I would like a room. And a great deal to eat." "We have a broad selection. What would you prefer?" Hugh asked. "How about we start off with one of everything," Rorandair replied casually. Hugh's eyebrows raised slightly, but he did not comment. The man truly was enormous, and perhaps he could put all of that down. "Stranger, I don't mean to sound mistrustful, but do you have enough gold to cover that?" Rorandair almost laughed. "Yes, innkeeper. And my name is Rorandiar Cadimus. I have been known by many other names, though. You probably know none of them, for I am from the far off land of Arlon." "My name is Hugh, and you are welcome here." "Thank you" ---mp Moving towards some strangers gathered around one of the Inns' many tables, the young man Pen could not help but overhear Didymus discuss his quest with the inn-keeper. Once Hugh had left the weary looking Knight to himself, the boy made a bee-line for Didymus's table. "Good day, sir. My name is Penithius, but most people just call me Pen," the boy declared with a broad smile and an extended hand. Pausing momentarily from eating his meal, Didymus eyed the young man who was in the processes of introducing himself as Pen. Standing in front of him was a boy at a height not much higher than himself while he sat. He wore a plain beige cotton chemise, with two tassels dangling loosely from the collar. His pants were made of the same cotton material, but were a darker tan and a leather apron was wrapped around his waist. No apparent weaponry was evident upon the young man's person. His eyes were large and brown as was his curly and unruly hair. His looks were soft and pleasing to the eye, but just below the surface the trained eye could easily observe the ruggedness of one who works with his hands all day. "Probably a stable boy," Didymus thought as the boy continued to talk. Pointing back at a large figure sitting at another table across the inns' great room, Pen continued to speak, "the man over there is Rorandair Cadimus. I think he would like to join you on your quest. Perhaps the two of you should talk...ahhh - sort of like Knight to Knight." Then, as the boy was about to sit down (without awaiting any proper invitation), Hugh returned to Didymus's table carrying a jug. "Leave this man alone Pen and be off!" Hugh growled at the boy. "I wasn't botheren any body...I-I just wanted to-" Pen tried to explain. Waving at the boy in an effort to silence him, Hugh ordered him to return to work in the stable. "But I-" "NO BUTS! Be gone you rascal! There's work to be done," Hugh barked. With his head down, Pen sulked his way back to the stables and did as he was ordered to do. "I'll never get out of this stink hole." the teen mumbled. "Please forgive the boy. He has an annoying tendency of bothering some of our patrons with his wishes to join them as a squire. His heart is in the right place, but his head isn't." Then lifting the jug of ale, Hugh asked, "Would you care for a drink?" ---ds Shortly, Rorandair had his meal, and he sat contentedly in his seat for over an hour eating without break. When he was finished he looked around casually and spotted a man dressed in black in the corner. He decided that he might as well start out, for he was a long way from his homeland and in need of something to do. Casually, he got up and went over to the man, who he saw had a large scar across his face, and asked him if he could join him. "Sure, go right ahead. My name's Shuriken." "Rorandair. What brings you to these parts?" ---mp Shuriken put his hair back in place, hiding his scar. "I am searching for my sister, Katana. She has done this to me, but that is not why I want to find her. I fear she is a great danger to all of the people here. I doubt anyone who is not an expert swordsman, or who does not attack from a distance, can defeat her. She has killed before and she will kill again, for she is looking for the Golden Fang, secret artifact of her clan. Paired with the Silver Claw, the fang can be a source of limitless power. The fang controls the very ground, while the claw controls the air. As one who has the Golden Fang can move beneath our feet with ease, and meld the ground as he pleases, one with the Silver Claw can hang onto the very air, and even create hurricanes without a moment's notice." Rorandair looked unconvinced. "And where are these artifacts?" Shuriken pulled out a long, ten-inch silver claw, attached to a long silver necklace, from his ninja outfit. "This is the Silver Claw. The Golden Fang is in the area...somewhere. If I do not find it before my sister...She will be almost impossible to defeat." ---??? Rorandair sighed and looked at him. "I know those situations all too well, my friend. I wish you luck, and if you haven't had any luck in a few weeks I woul be glad to help!" Rorandair stood and wandered over to the bartender, Hugh, and asked quietly, "I couldn't help but overhear the need Sir Didymus has for someone to join him on his quest for a magical elixir. Please, could you point me to his table so that I may ask him if I could accompany him?" Hugh nodded and pointed to a table nearby. "Thank you." Rorandair walked over to the table. "Sir Didymus, my name is Rorandair Cadimus and I would like to join you in your quest." "Greetings, Rorandair. Please, sit with us. We are merely waiting for more people such as yourself to arrive." Rorandair planted his heavy body down on the sturdy chair, which threatened to buckle beneath him. ---mp Kaega smiled at Rorandair as he sat down. "Greetings," she said. "I too have joined the quest for the mysterious elixer. Tell me, have you been to Dragon's Isle before? I never have, and I was wondering what to expect." ---at Rorandair smiled at Kaega. "Greetings. I have never been to Dragon's Isle, for I am from far away from here, on a different continent entirely. In Arlon, we do have a place called the Mountain of the Dragon. It is where I won my armor. I do have a lot of experience handling dragons, but perhaps the name Dragon's Isle is misleading. I suppose it is possible there aren't even any dragons there." Rorandair shrugged, and that was too much for the chair to take. His massive frame already having strained the chair, it finally broke. Rorandair crashed to the ground with a huge thud. Embarrassed, he stood up. "One moment," he said, excusing himself politely. Within a minute a huge crash could be heard and not long after Rorandair returned to the inn, his four foot broadsword in one hand and the stump of a large tree in the other. Sighing, he dropped the stump casually on the floor with yet another loud thud, and sat upon it. "Tell me a little more about yourself. If we are to travel together I should know more about you, including your name. Perhaps Sir Didymus knows more of the Isle than we do." ---mp Kaega hid a smile as his chair collapsed, then answered his questions. "My full name is Kaegashanteraak, but I usually just go by Kaega. I am not from around here either, although I am from a bit farther away than you. There really is not much to tell about me - I am a traveller, and I have no real home. At least -" she added, her eyes far away, "not yet. Also," she said, focusing on him again, "it may be a good thing that you have experience in handling dragons - you may need it more than you think. "Tell me," she said, "what is this place you speak of - Dragon Mountain, I believe? Were there any dragons there - I have somewhat of an interest in them. I hope to meet some dragons on our quest - I have questions I would ask them. Also, I would speak with this Red the Dragon that I have heard of. Do you know where he might be found?" ---at Rorandair paused for a moment, as if to consider what he might reveal. Then he shrugged (the stump held) and replied. "I am new to this land, and have never even heard of Red the Dragon. As far as Dragon Mountain, that is a fairly long tale. The mortal family that raised me was kind, but it was obvious right from the start that I was different. In some ways that was good, but in others it was bad. When I was twelve I rescued my parents from a burning house by throwing large logs off of them, not even noticing as I did. My father's immortal influence did not come to me until puberty. Until then I was as every child is. But when I started to grow, I really grew. Many in our village, though, thought I was a devil. They brought in a mage to try to discover if I was, indeed, possessed by a devil but my immunity from magic meant that he could not scry anything. Unfortunately, he took this to mean that I was a very powerful demon. I was condemned to death. "Of course, my father's influence through my mother's mortal nature also caused me to have great healing abilities when I was injured. It did not matter what my parents pleaded, I was set to burn at the stake. I thought about escaping, but I was brought up to be peaceful, and I was a scared twelve-year-old who did not know what he was capable of. So I allowed myself to be tied to the pole and lit on fire. The pain was incredible, and it forced me to writhe. My bonds broke, and I staggered away from the fire, every nerve in pain. Within the hour I was whole again, without injury. "If nothing else in the world could have convinced the village of my demon heritage, that did. They threw me off a cliff, but my bones can't be broken, so I lay at the bottom with bruises over my whole body in pain until I healed, and then I went back to the village. They tried to drown me, but my lungs always healed the damage, and even kept oxygen from the water so I could move around. "I thought it was punishment for something I did. I thought I deserved it. After two years of being put to death in every manner imaginable, I also considered the possibility that I might be a devil. But then one night my father managed to come to me in prison. He told me the story of my origin - how I was the son of an immortal man and a mortal woman. And that I must leave this place and find somewhere else to live. "Scarcely had he finished his story when he was killed by the sentry on duty. In a rage, I ripped the prison walls down and murdered all of the soldiers in the barracks. Blinded by grief and sudden understanding that what had been done to me had been wrong, I wandered off into the night. At first, I felt terrible - like a murderer. But those feelings wore off. I wandered for days, and eventually came to a port city where I got a job loading cargo onto ships. For only a year did I last at that, and by the end I could throw the heaviest of crates into the hold without effort. "Then a middle-aged captain asked me if I would like to join his crew. After being around the docks for so long I agreed quickly. For three years I lived on a ship, learning to fight against pirates and how to be a trader. Eventually I had enough money to buy a small ship of my own, and that is when I heard of Dragon Mountain. A place where two very evil dragons lived, guarding an ancient treasure. Of course I decided to track them down. "I killed them both separately. I will not go into details, but without question they were the two toughest foes I have ever faced. It took me five tries to kill one and three for the other. Eventually I found their treasure and within it was the sword I now carry - the only one I have ever touched that seems to retain its magic in my hands. Until I found it, I broke so many swords that you can not even imagine. "One of them was a black, and out of its skin I hired a very powerful mage to make this suit of armor. It looks like leather, but it is nearly impossible to cut. It doesn't protect against blows very well, but with my healing abilities I am in pain for a while and then everything is back to normal. With the rest of the treasure I bought some land. "I was granted the title Dragonslayer by the King, but the truth is I like most dragons - just not the ones that attack villages and destroy ports. Anyway, that was probably more than you wanted to know, but there it is. I am sure most of the people in this inn have similar stories." ---mp In response to Rorandair's tale of his past, Kaega smiled slightly, but her silver eyes glinted coldly. "I myself have little love for evil dragons, for they tend to give the others a bad name. I can also sympathize with your semi-immortal status, being quite old myself. However, as to your parents - I think we have little common ground there. My parents were killed when I was very young, and then I was separated from the rest - But forgive me. I ramble, and few want to hear of my troubles. "I was wondering, did you join this quest for a particular reason, or just for the sake of adventure?" ---at "I have lived for over one hundred and twenty years, and I spent most of my time either on a ship or in a castle trying to rule over my lands. I decided enough was enough - I wanted to get out and do things on my own and find some adventure. I am very intrigued by the prospect of finding Penta-cillian, and money does not matter to me. I have more than enough money and titles at home. I was bored of the aristocratic life, and I could not participated in any jousting because I am too heavy for any horse to carry. "Kaega, I don't mind hearing troubles. It's almost nice to know others have gone through things similar to what I have. "Tell me, if you would Sir Didymus, a little more about yourself." ---mp Kaega turned to Sir Didymus. "I was wondering how much you knew about Dragon's Isle - I have never been there, and neither has our friend Rorandair. I have an interest in speaking to the dragons there, and I was hoping you knew something about them." ---at Didymus listened carefully to Rorandair's story. "My friend, that is quite a tale you have. I have not heard its like in years. As for the Dragon's Isle, well, truth be told, I have never been there either. It is, God willing, the last stop on a ten year quest. I will tell you what I know of this island though." He pauses as Hugh walks by and orders food and drink for the table. "The Dragon's Isle is a large landmass well beyond the east coast of this continent. The island is reported to have an unusually high level of magical energy, and is primarily inhabited by large numbers of Dragons of all species. There are inhabitants of other races. In general, everyone lives peacefully; there is no established government. The weather is pleasant and moderate, and game is plentiful. Technology of any sort is very unwelcome, and the Dragons control, by influence if not otherwise, the overall culture of the island." Didymus pauses to take a drink. "Now, the particular dragon we seek goes by the name of Nicol Bolas. He is a dragon-mage, which means not only is he a dragon, but he has the full skill and knowledge of a master wizard. He lives alone in the mountains on the southern part of the island. It was Nicol Bolas who discovered the secret of Penta- cillian, and it has been he who has kept the secret on the Dragon's Isle, except for his own forays off the island disguised as a human healer-mage." Didymus pauses to let everyone ingest what he knew about the Dragon's Isle. "I tell you all now that this is a quest of great danger, for little, if any material gain. I do not know what Nicol Bolas is like, or why he hasn't shared his secret elixer with the rest of the world, but I have vowed that, no matter what, I will bring Penta- cillian back for the rest of the world!" ---je After listening closely to Sir Didymus explain about Dragon's Isle, Kaega nodded. "If I may ask, do you know how soon we will be leaving? The Inn certainly is a pleasent place, but I have been a wanderer all of my life, and I find myself longing for the road again. "Also," she said, "if you will excuse me, I need to go outside. I should return within half an hour." Nodding to Sir Didymus and the others sharing the table, she rose and stepped outside the Inn. Once she had taken leave of her companions and stepped out into the night air, Kaega breathed a sigh of relief. She walked slowly into the woods outside the town, until she judged that she was out of sight. Breathing a sigh of relief, she quickly shed her human form and changed back to her true form, a rainbow dragon. Gliding through the night sky a few minutes later, Kaega quickly found what she sought. Once again rejoicing in the feel of the wind on her wings, she slipped into a steep dive. The deer she had targeted seemed to sense its danger as death sped down on glittering wings, but it would never be fast enough... Later, winging back to the town, Kaega pondered, as she always did, when to tell her human companions her secret. They would find out sooner or later, and it might easier if it were sooner... But so often humans found it hard to understand, and once again she would be alone. She landed in a clearing, and changed back to human form. Heading back to the Inn, her problem unsolved, Kaega wondered again, as she had countless times, if her quest would ever be over. ---at Valkyr stood up. Having overheard the word "help" in a corner of the room, he looked and saw a knight conversing with a few other people. The paladin walked over to the table and spoke: "Are you in need of help?" "Why, yes," Sir Didymus replied. "I am looking for adventurers to help me find the elixer - the only cure for the local plagues we have suffered recently." Valkyr bowed. "Then I must offer my sevices, honorable Sir. I am Valkyr Paladinson, a holy knight from afar. Ever since I acquired my sword, which action killed a very dear person to me, I have been looking for a way to free myself from the guilt. Thus, I offer my help to anyone in need. And while my healing skills can take care of normal wounds, plagues are out of my field of experience. So, honorable knight, I must ask you: Will you accept the help of this humble paladin?" Valkyr extended his hand to shake with Sir Didymus... ---yvc Taliessin lived by himself in the hollow of a tree in a quiet little valley that was the epitome of picturesqueness. The tree that would have a hollow that would serve him as adequate living quarters was not so enormous as you might expect. Taliessin was not so tall as human beings, nor did he match heights with orcs or elves or bears, nor even with most dwarves, gnomes, hobbits, wolves, deer, antelope, foxes or lynxes. Indeed, looking at it that way, Taliessin was quite small. So he preferred not to look at it that way. By Taliessin's estimation, Taliessin was the absolutely perfectly right size every taliessin should be. Perhaps an unrelenting or desperate taxonomist would have classified him as a pixie or a brownie or a sprite or a quisling (or whatever) or some other fairie. It didn't much matter to Taliessin: He didn't much care to associate with flighty types such as them. (Physically or mentally, what was the difference?) He could look after himself and go eye to eye with the rabbits or squirrels (well, the tall squirrels), though the squirrels (who usually fought dirty) sometimes won. He was reasonably contented with his life in that quiet little valley that was the epitome of picturesqueness. (It's perfection in that respect, incidentally, was attested by everyone who visited, which led to the subsequent problem.) He had time to cruise the nuts-and- berries scene (and argue long and fruitlessly with various squirrels about which party was responsible for compiling which stash of vittles). There was opportunity to dress "for bear" as he called it, putting on a leather jacket and breeches that he'd acquired in previous, more adventurous times and walk about the valley making sure that there was no trouble. There was none. Large carnivorous beasts did not live in that valley. (Those that came to visit could be persuaded not to stay.) He had the contemplative quiet to sit cross-legged in his hollow, press his tapering fingertips to his graying temples and sense the deep rhythms of the valley. He had the ease of going to the Social Glade now and then and gazing with his large, emerald green eyes at the hares (who were polite enough to stare back). There was time to listen at Punctuality Pond to the frog concerts (conducted at all but the coldest seasons); Taliessin's ears, though small, caught the deepest bass notes as well as a substantial amount of the overtones. It was a pleasant life and Taliessin would have gone on living there quite happily except that a family of dragons and a bunch of friends suddenly appeared in the valley one day and commenced building themselves a house, reworking the water-table, exploring the nearby cave, cataloguing the plant-life, and generally stirring everything up. Toward evening, when they took a break from their picnicking and unsettling activities and disappeared again, Taliessin went over to inspect the site. He walked around outside the house, finding that it had been constructed to a pleasing, site-specific, architectural plan. He found the clear evidence of ice-cream and saurian children, along with many other signs that that life in this valley would Never Be the Same. He decided that Something Would Have To Be Done. Being not so foolish as to think that he could tangle successfully with a family of dragons (never mind their friends), Taliessin concluded that the prudent Something was to leave. And so, when next rosy-fingered Aurora applied her vermilion Cray- Pas (she has a tight grip) to what Taliessin and many others patronizingly referred to as the Eastern Sky, the only taliessin that the valley had ever harbored dressed for bear, tossed into his rucksack the things he loved (as well as the things he remembered loving to have along the previous time he'd wandered), took up a walking stick and walked out of the valley along the same trail that he'd encouraged numerous large carnivores to use previously. (Pause for deep breath.) He walked on the trail until he was somewhere else. That didn't take long and he continued along the trail through many elses somewhere as it metamorphosed gradually from trail to track to road to path to trackless waste and back again. He viewed new vistas and reviewed old haunts and, to sum it all up in one word, he traveled. (All right, two words.) One day, Taliessin was ambling along a road that may or may not have had any relation to that trail he followed out of the valley. (Those trackless wastes do confuse the issue a bit.) He was singing softly, which was good, since at his pitch range the slightest inaccuracy is noticeable to the listener -- assuming the sound is noticed at all -- and Taliessin's singing was more than slightly inaccurate. The song he was singing was a terribly generic road song. So generic, in fact, that it could be applied to the road he was at present ambling along even though he knew not where the road had been nor where it was going. But the stretch he was on was pleasant enough, cutting through a forest that politely gave it some breathing room (rather than trying to crowd it out of existence with overlapping branches overhead as some aggressive forests were wont to do). As noted, then, he was strolling along this road through the forest and softly singing his traveling song, when he heard and soon saw galloping hooves and rumbling wheels. The hooves, he observed as he quitted the center of the road, were attached to fast-approaching horses and the rumbling wheels were attached -- for the nonce -- to a too-fast- approaching wagon (covered). Some of the horses were pulling the wagon and some of the horses (ridden) were pursuing the wagon. Observing the arrows flying betwixt pursuers and pursued, Taliessin decided to quit the road entirely, rather than merely its center. He watched as the four horsemen overtook the wagon (with the two visible drivers), engage the drivers in messy combat involving several long pointy weapons, and incidentally bring the wagon to a halt (the horses liked that part). The drivers were outnumbered and of inferior skill (in the area of carving up others with long, pointy weapons, at least). Nonetheless, they chose to ask no quarter from their attackers. This, Taliessin found to be a mystery, but one that he elected not to interrupt things by asking about right then. No quarter was offered either and the two drivers were soon dispatched, though not before a good bit of non-driver blood was also spilt. The two least injured riders then disappeared inside the wagon while the worst off contemplated his bad luck and the fourth rider contemplated the greater misfortune of the dead drivers (and looked to see if they carried anything interesting on themselves). Almost immediately, a shout of triumph came from within the wagon and the pair of riders emerged dragging a woman between them. Well, what they were dragging appeared to be wearing a dress (somewhat abused) and had long, unbound light-brown hair that fell across the face a lot. The odd position of the arms could be explained as being caused by the fact that the hands were bound behind the back. The shape under the dress looked feminine enough. The only odd thing was the complete silence of the prize. That notwithstanding, Taliessin guessed that the pair of riders had found a woman in the wagon. Almost immediately, the riders gave indication that their purpose in chasing the wagon had not been to rescue the woman. Taliessin frowned as the riders (three out of the four of them, anyway) began to abuse further the woman's already abused dress...and person. While Taliessin had doubts that he could actually practice a chivalric code with any consistency, he found such vilely unchivalric behavior as these riders were now embarking on utterly unwatchable without attempting some kind of intervention. And he couldn't just walk away and not watch. So he looked at the visibly sunny sky and thanked the Big Picture that he had a fair amount of light to work with. He was also thankful that the woman -- the subject of a number of undesired attentions -- was neither screaming nor crying (though she didn't look too happy with the situation either). It meant less distraction while he worked. It required a fair amount of concentration to take that random sunlight and discipline some of its hues and beams to assemble into the particular patterns that Taliessin needed. It also required practice (which he had unfortunately been omitting to provide of late) and some luck to get the riders' eyes to intersect properly the patterns of sunlight that Taliessin was crafting. Consequently, it took him a long time (an embarassingly long time, he felt) to put the three riders to sleep with the Sun Speckles. (The fourth rider had passed out for other reasons -- loss of blood, mostly.) He only succeeded because all of his targets were much too distracted by the woman they'd captured to notice that they themselves were dropping off to sleep. Taliessin ran out of the shadows toward the wagon as the woman was pushing off of herself the last of the riders to get Sun-Speckled. He ran into her field of vision as she sat on the ground, still trying to reclothe herself. (Since the riders had never gotten around to unbinding her wrists, this was hard.) Taliessin bowed to the woman. "Are you all right?" he asked. Immediately, he slapped his forehead hard. The question was inane. How could she be all right? No, the questions he wanted to ask were how badly do you feel and what do we do now -- especially what do we do now? But when you rescue someone, you -- the rescuer -- are supposed to have a plan for seeing the whole thing through. You're not supposed to stick your foot in it and then ask what next. So what would a self-respecting taliessin do now? Run away. Somehow, Taliessin didn't feel comfortable with that plan. But, feeling that he had to say something else now -- right away, to blot out the stupidity of his first question, he stumbled on: "I'm Taliessin, by the way." The woman raised her eyebrows, then smiled; he decided to overlook that for the moment. "Do you want me to help free you -- your wrists, I mean?" The woman stared at him. She was probably quite pretty, he realized, but now was a poor time to judge. The trickle of blood away from her puffy lips was not attractive, nor was the bruise around her left eye. Feeling embarassed for intruding on her in this condition -- and asking her stupid questions in the bargain -- Taliessin glanced down at the ground. Then he remembered the trickle of blood and imagined that talking might be painful for her right now. He looked up at her again. When he did, she nodded, arched her back and twisted her arms around toward the little taliessin. "Batwings!" he exclaimed staring at the metal rings that gripped her wrists. "They shackled you." She nodded again. "Is there a lock?" She shrugged. "Oh, well -- " Taliessin stopped, overwhelmed for a moment by all that he didn't know and all the different things he wanted to do for this woman right away and mostly by the realization that Sun-Speckled rapists don't sleep all that long. "We need to do something about those men who are sleeping," Taliessin said. A little reluctantly, he described to the woman the choice. "Either we leave here now so we'll have time to get away or we kill them quickly." He sighed. He knew how cruel they'd just been and likely would be again. Still, he didn't know which he wanted to do. Far easier, he knew (even as he did it anyway), was to lay the decision on the woman. "Do you want to kill them?" She shook her head. Taliessin nodded, grateful that she could be decisive on that question right now. "I hope you won't regret that choice later," he said fervently. She frowned, then held out her shackled wrists toward him again. He looked more carefully at the shackles; there was no lock, so there was no point looking for a key. "I'm sorry," he said. "It'll take me a while to get those off of you. I think we'd better leave first -- " The woman shook her head violently and then, as much as she could, shook her arms. Then she pointed with a foot at the nearest of the sleeping rapists. "Oh," Taliessin said, taking her meaning at last and wondering just how painful talking must be for her. "Are there more shackles around?" She gave him a disgusted look. "Or anything else we could use to tie them up?" She got up (fairly easily, considering her condition) and walked back toward the wagon. Taliessin ran after her. Amongst the miscellany in the wagon was enough hemp. Taliessin took it and, saying a little prayer to the gods of topology that the knots he was going to essay would be good enough, began binding the wrists and ankles of the three rapists. Since he was only a taliessin and the men were much bigger than he, this was hard work and worrisome: He wasn't sure just when the men would get around to waking up. He finished first and went over to the fourth rider, the one who'd passed out without any help from Taliessin. The man was still unconscious, and still looked to be in pretty bad shape, but Taliessin, judging him guilty for the company he kept, decided to leave him be. Staying to give medical help would have taken a while and the woman, who was sitting patiently (?) on the wagon, appeared ready to move on. Crossing to her, Taliessin pointed to the pair of dead drivers, who were now sprawled on the road close to the wagon. "I don't suppose they were friends of yours?" he asked. She shook her head and then looked up and ahead along the road. Taliessin took the hint and clambered up the side of the wagon onto the bench next to the woman. He looked at the traces. He looked at the woman's hands, still shackled behind her back. He looked back at the traces and sighed and asked the question that all along he'd been trying to look too organized to need to ask: "Now what?" One piece of good news was that Taliessin's knots held for as long they needed to, especially when Taliessin put the rapists' long, sharp, pointy things meaningfully close to their throats. Another piece of good news was that the shackles were composed of an inferior grade of metal and it did not take too long for Taliessin to persuade the chain between them to melt enough to free the woman. (The bracelets themselves they removed later, at their leisure.) The bad news, Taliessin discovered after this small triumph, was that the woman's hands were severely palsied and unable to hold a grip on the traces. However, Taliessin was able to secure the traces around the woman's forearms, and the horses were tolerant enough to respond favorably to the woman's crude pulls and shaking on the traces. After a few such adjustments, the wagon rolled on down the road, the spare horses formerly belonging to the rapists following behind on leads. The woman decided to take the same direction the wagon had been following before. Taliessin had no difficulty with this as one direction was as good to him as another and he guessed that she had some idea what problems lay the opposite way. The still-bound rapists did not waste their breath shouting threats of vengeance after the departing woman and taliessin; they merely thought them -- and also worried about their own survival. Further pursuit did not materialize. The longer Taliessin and the woman rattled along the road undisturbed, the more confident the little one felt that they'd gotten away -- and now had to figure out where they were going. "So where are we going?" he asked the woman. She shrugged and concentrated on communing with the horses. "Uh huh," Taliessin nodded. "Yeah, that's not a decision we have to make right away." After a couple of hours, the road came alongside a small river that was wandering through a low part of the forest. The woman persuaded the horses to shift over to the edge of the road and then stopped the wagon. She began unwrapping the traces from her arms; Taliessin went to help her as soon as he figured out what she was doing. She reached in the back (with both arms) for a pot and then climbed down off the wagon and went down to the river. Taliessin waited. She returned a little while later. She was carrying the pot -- now full of water -- and looking as though she had fallen into the river filling it. Since she was smiling now and had apparently removed her dress before falling in the river, Taliessin decided that all had been deliberate. As she approached the wagon though, the pot tipped and fell out of her grasp. Leaping up and also sending out mental fingers, Taliessin tried to stop the pot from falling, but it was too heavy. It hit the ground and didn't break but did spill the contents. He looked at the woman, who was staring at her betraying hands. "Well, there's plenty of water left in the river," Taliessin said cheerfully. "Let's go get another batch." The woman looked up at him and gave him a faint, desperate smile, but together they got the pot of water without further incident. There was some food -- biscuits and dried meat -- in the wagon. There was also a bowl which, previously, the woman had been obliged to bend over and eat from. Her hands were still too stiff and weak to be of much use, so Taliessin helped feed her. He discovered, while helping her eat that part of the woman's muteness was because she had no tongue. (Since the matter came up, he discovered that she also had no voice.) She'd had them, but they had been removed not too long ago. Fortunately, considering the age of the biscuit she bit into, her teeth were in good shape. Attempting with his small skill to communicate with the woman's mind, Taliessin found sophisticated mental walls that blocked him out entirely. Communication with the woman was thus limited to the taliessin's suggesting things and her nodding or shaking her head. This was frustrating to them both. Also, learning that the woman's muteness had been imposed, Taliessin was reluctant to do much talking himself. It was like the embarassment some rich people feel when visiting the poorer quarters of a town. They went on. As the woman drove the wagon forward along the road, Taliessin lost his mood of respectful silence and said "You have a name I suppose. I should like to learn it." The woman raised an eyebrow, as if to ask how. "Well, we have time. I'll guess how it begins and you tell me when I've guessed right." The woman shrugged. For a traveling game, it wasn't that bad and by evening they'd worked out that her name was Taliessin also. "Really!" the little Taliessin said when it was undeniable that that was what the mute Taliessin was trying to say. "I'd like to know who had the insight to bestow such a noble and glorious name upon you. But that would take us until next week sometime at the earliest, I suppose. More immediately, we need to take unique versions of the august name we share. Most immediately though, I suppose we should think about stopping somewhere for the night." The next day, Tan (what the small Taliessin decided to call himself) and Liess (what the mute Taliessin accepted being called by Tan) reached the nearest town, Turnmoor. They found lodging and stabling at a place named the General Rest. They found funding for continuing their travels by 1. ransacking the wagon and 2. selling the extra horses obtained from the rapists. They found a replacement dress for Liess (and also sandals) that she could manage donning and removing herself. (The shade of beige was boring, but Liess wanted to be practical.) Fortunately, the horses were not recognized in Turnmoor as belonging to anyone in particular, nor was the wagon nor was the woman. The party was quite anonymous. But the pair had to decide where they wanted to go now -- more than two roads wandered away from this town toward other parts of Ifreann. "We'll head for Montfort," Tan decided. "As I recall, the place is a dump -- one trading post, one dubious inn (the Dragon, as I remember), and a half-dozen thieving residents. But it's on the way to Jord and in Jord we might find someone who could help you communicate again. Or," he went on, picking up the medallion on a chain that he'd found in the back of the wagon, "we might go to St Varalan's and see if they recognize you or this wagon or this thing. My recollection is that the figure on this medallion goes with that saint." Liess frowned at Tan's description of Montfort, but agreed that going there next made sense. They set out the next day, made good time on an uneventful journey, and arrived in Montfort in the evening ten days later. Over and over, as the wagon approached and entered Montfort, Tan said to Liess and himself, "This place has really changed." They found the Dragon Inn more or less where Tan thought it should be, though it too had "really changed." As they were stabling the wagon and horses, Tan said to Liess, "Maybe we don't need to go to Jord. Maybe we can find help for you here in Montfort. That would be truly amazing," he added. "Help from Montfort -- who'd have thought it?" Tan helped Liess rearrange her cloak over her shoulders. Then he arranged himself in as heroic pose as one could muster from fourteen inches of height while standing on someone else's shoulder and clinging to her cloak. They went into the inn. And there were people! Far worse than the crowd at the General Rest in Turnmoor, or even the crowd on the streets of Turnmoor was the mob that thronged the common room of the Dragon Inn. (The streets of Montfort didn't count because it was already pretty late when the two Taliessins arrived.) Not only the numbers, but also the variety of the patrons of the inn impressed the two Taliessins as they gawked in the entrance of the inn. "This place has really changed," Tan said again and softly. There were elves and dwarves and gnomes and gray humans and black humans and pale humans and even orcs. And there were several animals (who were behaving most politely) mingling with the rest: A hawk, a centaur, someone dressed in fur -- And everyone had a drink. "Liess, we're sticking out like a sore thumb!" Tan exclaimed. Liess glanced at him. "No drink in hand," he explained. "Besides, I'm thirsty." Liess glanced at her useless hands, folded inside her arms in front of her. "I'll help you, Liess," Tan said. "I always have." Still not completely happy with the idea of drinking in public, Liess moved cautiously through the crowd toward the bartender. "Looks like Callaban sold the place to someone new," Tan remarked as they approached Hugh. Hugh noticed the two...especially since they didn't have drinks in hand!...and said to the two..."Welcome to the Dragon's Inn. What may I get for you? Food? Drink? A room perhaps?" Liess (the Taliessin who looked like a woman who'd been travelling on the road for over a week) nodded once, twice, thrice to Hugh's questions. Tan (the Taliessin who looked like a pixie who'd been hitching a ride on the woman's shoulder for over a week) decided to interpret: "Food sounds good," he shouted in a piping, pixie-ish (but even more like a taliessin than a pixie) voice. He sniffed. "I believe the roast beef has had some interesting attention paid to it this evening; we'd like that. Also -- " he paused again in thoughtful contemplation " -- the cinnamon rolls...I'm not sure I'm familiar with the yeast you're using (though I have been out of circulation for a while). Anyway, we'd like to try them afterwards. As for drink, she'd like mead -- with a chaser of mead for me, please. And we'd like a room -- we may be here a few days. And we need a table -- out of the way or perhaps a separate room? -- while we dine." Tan looked at Liess. "Did I forget anything?" he asked. She frowned, then produced that amulet with the symbol of St Varalan. "Right!" Tan exclaimed, turning to Hugh. "What's the news from Jord and St Varalan's?" he asked. Hugh thought a moment and said "Well, we haven't heard much from St. Varalan's lately...news travels slowly. Of course, Jord had a werewolf infestation for a while. Myrlight...she's a kender... and some of her friends helped rid the town of that problem! She's quite the hero, now... At this juncture, Hugh gave his guests a room key, and continued "When you finish, just tell me and I'll bring you some cinnamon rolls. They're best when they're served warm, you know!" Tan was talking too much again, simply to ask for food, drink and lodging from Hugh. Liess turned and scanned the rest of the inn while he continued to waste poor Hugh's time with a long description of the road the pair had traveled to reach Montfort (complete with the location of every pothole their wagon had encountered). It was nice to be able to talk, she knew, and she hoped someday to be able to do it again. But some people were awfully inclined to abuse the privilege... Then she saw the knight -- Sir Didymus! She'd seen -- and admired - - him before. It was a little while ago and he doubtless would fail to remember her, but... She clapped Tan onto her shoulder again (she liked him and he was useful) and made her way over to the knight until she was standing right in front of him. She waved at him. (What else was she going to do?) Tan looked at Liess (aka Taliessin, when she wasn't travelling with someone who happened to be identically named) and then looked at the puzzled knight. "Ah, do you two know each other?" he piped cautiously. ---al Didymus took the hand Valkyr offered him and shook it. "I welcome you, sir knight. Please sit with us. I have ordered a banquet for us all!" As Valkyr took a seat at the large table, a girl stopped at the table and began to wave at Sir Didymus. Didymus smiled and waved back, trying to remember where he had seen the girl before. Standing, he asked "Would you and your friend be caring to join us, m'lady? A banquet has been ordered, and your company would be most welcome." Didymus motioned to a pair of unoccupied chairs at the table. ---je Liess (Taliessin uxor) smiled at Didymus and nodded. Then, she sat down. Tan (Taliessin minor) waited for Liess's shoulder to come to almost a complete halt and then hopped off it to the table. He considered the empty chair next to Liess. That piece of furniture, while fit for a human, or an elf, and barely adequate for a tolerant dwarf or halfling, simply would not do for a taliessin-sized person such as himself. While he wouldn't get lost in the thing literally, the rest of the group at this table would lose sight of his fourteen-inch person if he sat -- or even stood -- in that chair. So he elected to stay on the table. But because he was a taliessin of good breeding, he seated himself cross-legged on the table close to the water goblet at Liess's place-setting. ---al The aroma of the special banquet Didymus had ordered filled the room. As the party awaited the food, Sera came by to take drink orders from the newly arrived and refill mugs and goblets which were already there. ---je After Sir Didymus completed his tale, but before any of the listeners could respond, a bodiless voice began to speak. The voice was clearly a male dwarf, and it was high-pitched (as male dwarf voices go). "Penta-cillian? Nicol Bolas? Dragon's Isle? Then you will surely need the services of...err...uh, just a moment." Then there came a hissing sound that degraded into sort of a sizzling. Suddenly, a small cloud of smoke poofed into existance in the middle of the table. As it cleared, there could be seen a small toad with a small, pointed hat perched smartly on its head. It spoke, saying, "...the services of the Magnificent Karaz-Gorm!" Just then Sera walked by, deftly taking a patron his meal while avoiding the jostling of the closely-packed room. Seeing the frog, she said, "Eww!! I'll be right back with a mallet to squash the thing!" The toad, seeing Sera's obvious disgust and the looks of bemusement on the faces of his audience (not to mention the chuckles that were being barely choked back), decided that it would be best to examine itself. Looking down, it said, "Oh, dear, this won't do at all." It began to mumble something unintelligible, and then to shudder. Another poof of smoke, and in place of the toad there now stood a male dwarf. A replica of the hat upon the toad adorned his head (of a much larger scale, however), and a robe of the same light blue covered the body. The robe was decorated with various crescent moons and stars made of a golden glittery material. In his right hand, the dwarf had a short little stick made of some very light colored wood. It was gnarled and twisted, tapering gradually to a point. His eyes bulged out from his face (perhaps giving rise to his earlier mis-appearance), and sparkled the same shade of blue as his attire. His beard was long, easily reaching his waist, and not well-kempt. It was a deep, fiery shade of red. When it reached his chest, it split into two ends that continued down, and at there tips they turned to point out ahead of his body. Woven into it were several gems of various sizes, shapes, and colors. The little man hastily looked himself over, checking to see if his new form was more to his liking. Satisfied, he announced again, "...the services of the Magnificent Karaz-Gorm!" There was a moment of silence as Sir Didymus and the others contemplated the dwarf that was now occupying the middle of their table. Seeing there disapproval of his being in the place of the soon-to-be- arriving food, he suggested, "Perhaps one of you kind sirs could help me to the floor?" ---med Roandair smiled and lifted the dwarf one-handed easily from the table to the ground while remaining seated, and then looked about. "My story has been told but I would be very interested in hearing eveyone else's." ---mp Didymus smiled once again and assisted the mage off the table top. "I greet you with great satisfaction, sir" Didymus said, using an old dwarven welcome he had learned in his long quest throughout the lands. ---je "Whoa, WHOA!!!" As Karaz-Gorm was lifted from the table, he announced his imbalance to the entire room. The scene was complete with bulging eyes (even more so than usual), gaping mouth, and arms flailing. He was certainly not used to being handled in quite the fashion that Rorandair had chosen, and despite the steadying hand from Sir Didymus, he was very happy to once again have something solid beneath his feet. Regaining his composure, and fiddling with his garments as if to straighten some unseen wrinkle, Karaz finally spoke. To Didymus, he said, "Thank you, sir. You honor me by using my native tongue." "My story...well, indeed. I suppose I can tell you that, yes, I think so." Karaz was ringing his hands, apparently stalling while he found an appropriate place to begin. "Ah, yes! Here we go! Many years ago my people had heard a tale of a vast treasure to be held that was located deep within the caverns on a high mountaintop. Our leaders decided that it had to be ours, and we began to march towards the mountain. Scouts were sent out ahead, and they confirmed the location of the treasure, and one minor detail that had been lost in the tales...and that was of the Keeper, a huge, fire-breathing behemoth of a dragon! Yes, that's it! The treasure was definitely guarded by an ancient dragon. "Well, we had already left our homes behind, and the wealth was too great to be ignored, so our leaders then decided to challenge the Keeper for his gold. Well, we devised a plan to draw the beast out of his lair, and then to slip in while he was out. That part worked. Heh, heh, yes it did, didn't it? Oh, yes! Well, we hadn't counted on the dragon sticking around once we had won his gold. But he did. He kept us pinned up inside for months, every once in a while striking at the entrance before we could drive him back out. Well, as you can well imagine, things inside were getting a little hairy. We had the men who were wounded in battle with the beast, and then there was a general shortage of food, and people were getting sick, and... perhaps I better not get into the more gruesome details," he said, nodding in Kaega's direction. "So anyway, we were in a bit of a pinch, when this Nicol Bolas character shows up with his Penta-cillian. That really helped us out! That stuff was able to heal up our wounds and cure our diseases, and helped us finally defeat the Keeper! Yep, that's exactly how it all happened. So, ever since, I have been studying Mr. Bolas and his magical elixer, in hopes of finding the substance, or the man. Well, I've studied all I can, but have still not found anything worthwhile. When I overheard you fine people discussing the matter, I had to pop in! Yep, that's exactly everything that's happened. That's my story. Yep, that's my story." Karaz seemed slightly nervous. His wringing hands were still wringing, and there were several points to his story that didn't make sense....why would the dragonmage help a band of dwarves steal the treasure of one of his own kind? Why had he given the elixir to many when all other documented accounts indicated giving it to just a few if not one? Before anyone could ask any questions, he spoke up again, "Well, I best be off. First thing in the morning, right? I'll meet you all right here. Don't leave without me! I'm the expert, remember? You wouldn't want to leave without the expert! Right here, first thing!" And with another poof of smoke, he was gone. ---med Hugh smiled broadly...it was always a pleasure to see someone with a good appetite! Soon, large (relative to each guest's size!) platters of roast beef, with nicely browned potatoes and a dish of spicy dragon sauce was served. The mead was placed upon the table, and Hugh had even rummaged around until he found a set of taliessin size silverware! Tan admired his platter only a moment before beginning to dig in. Liess, on the other hand, stared for a while at hers, her hands remaining hidden in her cloak. After quickly assuaging the worst of his hunger, Tan looked up and noticed Liess's stillness. Slapping his forehead and then dropping the cutlery on his small platter with a small, high-pitched clatter, Tan raced over to Liess and then leapt back onto her shoulder. He murmurred something in her ear. She shook her head. He murmurred something more and pointed across the room at where some other guests of the inn were plainly enjoying their meal (without recourse to niceties like knife, fork, or napkin). Liess shook her head again. Tan said something else. Liess nodded her head. Tan continued talking, Liess continued responding. After a little bit, Tan vanished. He appeared on Sera's shoulder, asked her to please take Liess's platter of roast beef and cut it up into bite-sized pieces, and when she cheerfully responded that it would be no trouble at all. He accompanied Sera back to the table and then waited there with Liess for Sera to return with the platter. When the platter came back, Liess began to eat. The process, however, was excruciating to watch. When her hands appeared from within the cloak, it was obvious that they shook too much to manipulate any sort of eating utensil. Indeed, picking up the small chunks of roast with her fingers was itself a challenge. The meat cooperated as best it could under a watchful stare from Tan. After struggling with (but conquering) a half-dozen or so pieces, Liess sat back. "You should eat more," Tan said. Liess shook her head, waving the food away with a palsied hand. "You're still hungry." Again, she shook her head. "You usually eat more than that." She shrugged. Tan sighed. "Well," he said, "roast is also quite good cold." Liess frowned. ---al Looking around at the filled table, Didymus stood and raised his wine glass. "I would like to welcome you all to this feast. Hugh and Sera will soon be bringing our dinner. I suggest we use the time until then in getting to know each other, and I will do my best to answer any questions you may have of me. Some of my newest arrivals may not yet know of my quest. If so, I would gladly re-tell this tale. But first, as Kaega and Rorandair have requested, I will tell you all a little about myself." "As you all know, I am Didymus, a knight of the Order of the Purple Grommet, from the empire of Karantine, which lies far from this land. I am now fifty-eight years of age, and have spent over the last ten years on my quest. You must excuse my excitement, but for the first time in those ten years, I can see an end to this long quest. I have no family, and most of my friends are far, far away." Didymus sipped from his glass "What of the rest of you? Please tell us all your tales as well!" ---je Valkyr set his glass aside as he looked around the table. "If you please, sir Didymus, I will tell how I came here. It is a sad tale, and I wish to get it out now before I can no longer utter these words." "I come from the world of Dyoptaz, more precisely, the Allied Kingdoms of the East. While I was out with my beloved Alicia, we stumbled upon an old temple. I do not remember where it was, but by the markings upon it I knew it was a temple of Drakonis, the Pure God of Light. Inside, the halls were in ruins and the tapestries, nothing more than food for the worms. But at the center of the main hall was the most amazing sight I ever beheld: a silver longsword embedded in the throne of Drakonis. Foolishly, and against Alicia's advise, I stepped up and grabbed the golden-hilt sword." "Immediately the temple shook, and the ceiling started to crumble. A bright light envelopped me, and the last thing I saw was the temple roof fall on my Alicia, crushing her beneath ten tons of hard rock. I appeared upon this world, with nothing more than my clothes, my golden amulet which held Alicia's picture, and the sword, in its scabbard." "Since that day, I have vowed never again to let greed or envy take control of me. I have become a Paladin, to aid others. By offering my help to all those I encounter, it helps to ease my heart of a little of that guilt." "The weapon which literally crushed my happiness also proved a boon to my cause. It can help me detect all sources of evil. And every time I pull it free from its scabbard, the blue-shaded holy battle armor you saw me enter in appears on me. When the sword goes back in its scabbard, the armor vanishes. Although it is a formidable power, I can only pull out my sword when the cause is just and right." "I have stumbled into this Inn, and, hearing of your quest, I have come to offer my talents. I assure you that I will not fail, for my word is my bond." This said, Valkyr sighed and listened to the next person who would tell his tale... ---yvc Rorandair laughed and slapped the table, causing it to buckle and shift. "Well then, young Valkyr - I truly hope Sir Didymus' quest can be judged to be just and right. Otherwise, you could be in quite a pickle!!" ---mp Tan hopped up onto Liess's shoulder and waited for a relative lull in the noise. He waited a long time. Finally unable to be patient any longer, he shouted (so that everyone had some small chance of hearing him): "My name is Taliessin!" He took another breath. "You should call me Tan!" Realizing that he was going to be restricted to short declarative sentences, he continued. "Her name is also Taliessin! Coincidence, no? Call her Liess! "I wandered a while ago! Then I settled some! In a valley I called Home! Some dragons moved in! I left!" Tan hopped off Liess's shoulder, seized his goblet and drained it of the mead it contained. "Liess doesn't talk! I speak for her!" Liess turned her head and looked at him -- fairly inscrutably. "Sometimes I get it right!" Tan added. "We met on the road! Over a week ago!" Tan paused, then turned to Liess and asked "Anything else I should say about you?" Liess shook her head, so Tan spread his hands in a benedictive, end-of-speech gesture. Then he hopped off her shoulder and got himself more mead. ---al Sir Didymus listened to the tales told by the other members at the table. During the conversations, Hugh and Sera brought the feast that was ordered. Roast beef, spicy ribs, dragon pods, greens, beans and freshly baked bread. The cinnamon rolls the inn was famous for were also brought on a steaming platter, with fresh butter dripping from each roll. The conversations continued as the group began to partake of the wonderful food and drink. ---je After Sir Didymus had told the group about himself, Kaega approached the table. She had slipped out half an hour ago, and now rejoined the group. "Greetings again," she said. "I apologize for being gone, but I had some... business to attend to. I heard you talking just now, and I do have a question. I never had a chance to ask it earlier, because I had to leave. "Do you know when we will leave for the Isle, Sir Didynus? If I seem impatient, I apologize, but I need to be on the road again." Her question asked, Kaega sat down and awaited the answer. ---at "My, the young are so anxious," Didymus thought to himself. "My dear, I more than anyone wish to begin this final leg of my..er..our quest as soon as possible. If it is alright with everyone else, I suggest we leave at dawn. That is, for those of you wishing to join me." Didymus streched out his arms and stiffled a yawn. "I am no longer as spry as I once was. These old bones of mine need much more rest. I shall retire for the evening. I have left payment for the feast with Hugh, as well as an open bar tab for the rest of you. Sit and talk amongst yourselves. Those who wish to go on with me should meet me in the stable at dawn." Looking around, Didymus looked into everyone's eyes in turn. "I hope you all decide to accompany me. I tell you true, this elixir will relieve much suffering and death for the free peoples, and I mean to bring it back, even at risk of my life!" Shaking everyone's hand in turn, Didymus smiled and wished each a good night. He then walked over to Hugh to make arrangements for the morning. "I'll be needing my horse at first light, as well as rations for the field. I wish to thank you now for the great service you have done me this day." Didymus took an additional pouch of coins from his belt and handed it to Hugh. "For any additional drinks they wish for, and for your services." Hugh looked in the pouch and gawked. This, matched with the pouch Didymus had given him earlier, was more than the inn brought in in two to three weeks. Hugh began to object to being payed so much, but Didymus hushed him with a wave of the hand. "You are a true and trusted comrade, and by finding me these travelers, you have done more for me than you will ever know. Please accept the payment, and make an old man happy." Didymus smiled warmly at Hugh, wished him a good evening, then retired up the stairs. "Ohh, these bones are indeed getting old. And I still have to get this heavy armour off. Perhaps it is high time I found myself a squire. I can surely use the help." ---je Taking Sir Didymus at his word, Tan scarcely waited for the old soldier to begin crossing the floor to the stairs before asking Liess, "All right, why did you want to sit here at this table?" Liess shrugged and made a great production out of eating another piece of beef. That may not have been by choice. "Sorry," Tan grumbled. "Bad question." He scooped some more mead out of Liess's goblet with his and then took a sip. "Do you want to go with Sir Didymus to look for this penny-potion (or whatever it is)?" Liess nodded. Grasping her goblet with both hands and moving it as little as possible, she took a drink. "What about St Varalan's?" Liess shook her head. "Is going to this Dragon Isle going to help you?" Liess shrugged. "It didn't sound like Sir Didymus can help you." The look Liess gave Tan he'd already decided was her "That's what you think" look. Sometime later, they took the roomkey Hugh had given them and went upstairs. ---al Rorandair watched Sir Didymus rise and leave, wondering what the trip had in store for him. No matter. Since he really did not need to sleep, he decided to stay up and enjoy himself, talking with the visitors to the inn. At dawn he entered the stable, eager to start out on something new. ---mp Sir Didymus bid the others goodnight, then departed to his room. Kaega munched a few more of the delicious dragon pods, the went and got her room key from Hugh. Settling down to sleep in her room, Kaega wondered what the next day would bring. She was fairly certain that she would not be able to keep her secret much longer, and she wondered what her companions' reactions would be. They all seemed like good people, but the dwarf might not take kindly to her true form. Still, it would be good to fly again. Her short time this evening had been refreshing, but she needed more time. Finally, her thoughts quieted and she fell into sleep. In the morning, she got up quickly. She had nothing to pack but her staff, so she took it and headed to the common room. There she acquired a good breakfast, then headed out to the stables to meet Sir Didymus. ---at As the early morning light crept into the open windows of the stable, young Pen was already busy feeding, cleaning and prepping horses for the new day. Noticing the entrance of the large man he had met and spoke with the previous day at the inn, Pen rushed over to greet him. "Good mornen to ya sir!" Pen blurted out with a broad grin, still holding his manure covered shovel in his hands. "Did ya get a chance ta talk ta that Knight at the other table?" "Oh..you mean Sir Didymus. Yes...yes I did." Rorandair responded, returning the boy's smile with his own. "Will ya be leaven to go seeken adventures with the Knight...Didymus?" the boy asked with wide curiosity. ---ds "Yes, I will, young man. I am greatly looking forward to heading out. Unfortunately, I have a bit of a problem. I have never encountered a horse that could even come close to carrying my weight. Have you ever heard of, or seen one, that looked like it could carry me?" "No, sir. But if I do, I'll surely let you know!" "Excellent! Thank you for all your help in these matters. If there's something I can do for you, then let me know." Pen's voice, however, was unable to reply. ---mp As he talked to the large man known as Rorandair Cadimus, Pen's voice box suddenly malfunctioned and he had to clear his throat and blink hard as he studied the entrance of a most beautiful female. Gawking at Kaega, the cause of the boy's technical problems became all to apparent. ---ds Didymus awoke before the sun came up, and quickly washed and dressed himself for travel. He donned his armour and shouldered his equipment pack, and made his way down the stairs. The inn was pretty quiet at this hour of the morning, so Didymus quietly exited the inn and walked to the stable. The air outside was cool and crisp, and Didymus could not think of a more perfect way to begin the last leg of his quest. Entering the stable, he saw that Rorandair and Kaega had already arrived, and the stable boy was attaching the rations pack he had purchased from Hugh to his horse. Didymus greeted them all, and went over to speak to Rorandair and Kaega. "I trust the two of you slept well?" He said, with a smile and a twist of his moustache. ---je Kaega waited in the stables. Sir Didymus came out to the stable and inquired as to how she and the others had slept. She sighed, but managed to dredge up a pleasent smile and answer, "Very well, thank you. I am afraid, though, that there is something that I must tell you before we all go further in the quest. I have not been completly open with you." Two of the others came up behind her, and she paused for a moment. ---at It was early evening, when the two travelers rode into Montford. Theirs hadbeen a long journey, yet they had finally reached their destination. The Red Dragon Inn. They dismounted and led their horses into the nearby stable. They were ofdiffering heights. One was about 6 feet tall, his built concealed beneatha soft velvet robe, blue embroidered with silvery runes. His long goldenhair flowed in elegant curls down to his shoulders, his full golden beardwas equally curled. Over his robes he wore a brown dustcloak to protecthis garments from the strains of travel. The other was smaller, about 5 feet in height. Her long black hair flowed down to her waist, almost absorbing the light around it. Shewore a blue dustcloak over her white and blue robes, embroidered withsilvery runes. But her face was the most capturing of her, it seemed toradiate with an inner beauty seldom found in a mortal. Her features weredelicate and her dark eyes like ponds. ---mw Brushing the colt of a beautiful large stallion, Pen was happy to be interrupted by the entrance of the two new visitors. Moving around the large equine, Pen walked over towards the two newcomers and stopped in his tracks suddenly once his eyes focused on the incredible beauty that stood in front of him. After a moment of awkward silence the man handed the reigns of both horses over to the gawking boy and cleared his throat loudly to gain his attention. "Ahhemm...Young man, please take care of our horses, whilst we visit the Inn." Blinking rapidly, speechless, Pen came out of his trance with a smile and took the two horses into clean stalls. ---ds After stabling their horses they went to the front door of the inn and entered. ---mw As the boy fed and watered the horses, his mind began to wander. "WOW..that was one beautiful woman! She's amazing!" Not knowing it at the time, but Pen would end up spending the rest of his waking hours, and perhaps his sleeping ones as well, dreaming of the tiny, elegant female, who's horse he now fed. "I can't wait to see her again," he told the animals in the stable. Pen began to whistle... ---ds The journey from Jord was long and tiresome. Derek dismounted from his glorified plow horse, and tossed to reins to Pen, the stable boy, who was busy drooling over something. "Just manage to keep her alive." He said as he dropped a copper piece at the boy's feet. Derek was haggard and scruffy in apperance. His dirty and rusty chainmail shirt was littered with gash marks from over-use. His long, black hair was matted back with mud and sweat into a lose pony-tail. A battered pendant hung about his neck. It had the look as if a blacksmith mistook it for a horseshoe and started to pound on it before he realized what it was. The design that was formerly on it is now unrecognizable. Derek looked as if life hadn't been kind to him of late. The one thing that looked odd about him was the bright sword that he carried at his side, as out of place as a princess in a pig sty. He proceeds to walk to the inn where he planned to get a long overdue drink. Boy, was it crowded. Derek didn't like the idea of having so many people around. Crowds made him nervous. He managed to make his way across the common room where he saw a table with only one other patron. As he passed through the crowd, he saw a Paladin (Valkyr) next to another knight (Sir Didymus). "Look at those two goodie-two- shoes. How sickening. To think that you were once as deluded as they," Zion (Derek's sword) chimed in with Mind-speak. Derek proceeded to walk up to them, got into Valkyr's face, and looked deep into his eyes. "Ha! He's not as pure as he seems," Zion mind-spoke to Derek. "Maybe you should wipe some of that blood off your hands before you go around rescuing princesses or whatever you're here to do." He spat at Valkyr's feet as he turned back to his original destination. He sat down at the table and stared long and hard at the local fellow sitting across from him. After just a moment of being under gaze of Derek, the fellow decided to go find a different table. He nearly spilt his drink in his haste. Derek sat back at the table as he waited for the serving wench to make her way around again. He remembered a place very similair to this Inn. A place to find adventure. It seemed like ages ago. Before the Lycanthrope trouble in Jord. Before his last quest. Before he had broke his Oath. Before he had Zion. "Having nostalgic thoughts, are we? Remembering how nice things were before you meet me? Then you remember that you were nothing before me. A pawn of the Temple. And now you're stuck with me. You knew the price when you first saw me, you knew what I was. They would never take you back now, even if you managed to gain enough courage yourself to try to get rid of me," Zion spoke into Derek's mind. Having no other outlet for the anger he turned and grabbed Sera none too gently by the arm and pulled her towards him. "Bring me an Ale. And make it snappy," he barked at Sera as he released her. Derek paused as he saw her hurry away, thinking that he should apologize. It was just that Zion got the better of him at times. Derek started to look around the room to see what manner adventure was brewing. They had grown tired of the fighting in Jord and decided to move on. The Dragon's Inn was well known for a place to go to find adventure. Hopefully they would find some before Zion got too bored. Things got nasty when he got bored. ---mwf The innkeeper welcomed Rashna and Rabancal and determined with a practiced look that the newcomers were well off. The female came over to him, inclined her head and said, "We would need a room for two people. We are planing to stay a while." Hugh Rogers bowed slightly and said, "Yes, milady, as you wish." The male went over to a table at the fire and sat down ordering a meal and some wine for the lady and himself. The female walked or rather glided to the table and sat down beside the male. With a small gesture she brushed her hair back, shortly revealing two pointed ears. Then the two started to talk quietly. When the meal arrived, they stopped talking and ate in silence. ---mw Derek was astounded by the amount of people that started to come into the inn. It was extremly crowded. Derek didn't like crowds. He decided to see if there were any rooms left before it was too late. "Sorry," Hugh replied. "I just rented my last one out. I never thought I would have seen the day that I would run out of space for people here at the inn. Perhaps I should build an addition." Derek began to feel a cold rage building inside him, not sure if Hugh was speaking the truth or just trying to get rid of him. "I hate to turn people away. If you don't mind, you could sleep in the loft of the stable. At least it is dry and you will have a roof over your head," Hugh suggested. "At no charge, of course," he added. "Thank you for your generosity," Derek replied with a snarl and proceeded to storm out of the inn. "Fool," was the only thought coming from Zion and Derek knew it wasn't directed towards Hugh. ---mwf Rashna and Rabancal had gotten up early to pack their provisions and ready their horses. They were working quietly in the back of the stable, so the others hadn't noticed them, yet. When they were ready, they lead their horses to the front of the stable. Rashna greeted Didymus with her strangely melodical voice: "Sir Knight, my husband and I are ready to embark on your noble quest. Would you please be so kind as to introduce our companions to us?" Rabancal meanwhile held the horses and took a mental note of the people present. The stable boy, Pen, seemed a little 'exicted' at the ladies around him, but that wouldn't be a problem. With one gaze he took in Kaega and Rorandir wondering who they were. ---mw Overhearing Rashna tell Didymus of her marital status caused all the fantasies Pen had so intricately designed in his mind the previous evening to crash and burn. His young head sunk with his heart, but he soon recovered remembering Kaega's presence. (to be young and fickle) While listening to the small group filling the stable, Pen's memory banks rang bells all of a sudden and he remembered that there was a horse available and that would suit Rorandair just fine. To Rorandair, the young boy blurted excitedly, "I know of a horse that could carry you sir! It is a most excellent mount. I understand from my employer, Hugh, that the stallion is as strong as an elephant, quick as lightning, and ma de for war." Without waiting for an answer from the warrior, Pen took off for the inn. "I'll ask Hugh if he'll sell it to you." the boy yelled back as he ran. A few moments later, Pen returned with a slightly confused look on his face. Without a word to the large man, he proceeded to the back of the barn and retrieved the sturdy equine he had spoken of a few moments earlier. The glorious beast stood approximately two dozen hands from hoof to head. Its' colt was black as night and glistened as it moved in the early morning sun. Muscles rippled through out its body, revealing powerful front and hind legs that could carry a large man at a quick pace. "Here you go sir. I believe this fine horse will do the job." Pen stated as he handed over the reigns. Amazed by the stallions beauty, Rorandair took the reigns and asked how much the horse would cost. Shaking his head slightly, Pen spoke in a soft voice, "Uhm..there's no charge...sir." Still shaking his head in utter perplexity, Pen thought, "How could he just give the Legentor's stallion away -I mean- he found it wandering the streets several days ago without any sign of that Eldarion fellow around to claim it, but to just give it away. It was Hugh's to sell! I'll never understand his generosity." ---ds Kaega continued. "My true form is not the human you see, but a rainbow dragon. I am on this quest because I need to get to the Dragon's Isle, to speak with my fellow dragons. I hope that my true form will not distress you, because I need to travel in it." She turned to Sir Didymus. "I hope that I may stay on the quest, but it is up to you. May I stay?" ---at Overhearing Kaega, Pen's bubble burst for the second time that morning. Two beautiful young ladies and neither were attainable. ---ds Didymus is quite intrigued. "A dragon you say! Well now, you will indeed be quite an asset on this quest, especially in dealing with this Nicol Bolas! You will, I hope, continue on with us to secure the elixir even after attaining your goal of reaching the isle?" ---je Rorandiar looked very puzzled when Kaega revealed she was a rainbow dragon. "Kaega, I do not know where that places our relationship, exactly, for in Arlon I was chosen by all good and lawful dragons as their champion over sixty years ago. That is why I can wear this armor, made out of the skin of an evil black dragon which I defeated. For much of the last sixty years I have wandered the lands killing evil and destructive dragons. I'd like to know where that puts your opinion of me, for I am most likely either your chosen champion, a sworn enemy, or someone who would not be committed either way, depending on your alignment. I just want you to know in advance that if you start killing helpless humans, I will kill you." ---mp "I hope I am not interrupting..." Everyone turned to the stable entrance as Valkyr Paladinson entered. "Unfortunately I overslept, and I didn't want to be late. I hope you have place for one more person on your quest. My horse, Lightwave, is waiting for me near here. I shall call him now." Valkyr closed his eyes, and, slowly, clapped his hand together. A few moments later, a beautiful white horse trotted up to the stable. Turning to the others, Valkyr spoke as he gave the horse's neck a friendly rub. "I have found Lightwave at the very spot where I have arrived upon this world... She was, indeed, my only friend then. I hope that has changed now..." ---yvc It was early the next day, and there were few patrons in the Inn's common room at that early hour. A small ball of smoke puffed from nothingness in a vacant corner, and standing there was an elderly dwarven male, dressed absurdly in a deep purple robe lavishly trimmed in maroon feathers. A small pointed hat adorned his head, perched cheerfully if not off-balance upon the dwarf's white hair. He grasped a gnarled stick with the stubby little fingers of his right hand, which was upraised. His left was similarly upraised, but carried nothing. He quickly looked himself over, and seeing that he hadn't made the mistake of the night before, looked back up. The room filled with the sound of a trumpet fanfare, and at the conclusion, the dwarf proudly announced, "It is I, the Magnificent Karaz-Gorm! I have arrived! The Quest for Penta-cillian may now begin!" Despite his glorious entrance, and to his horror, he found no familiar faces in the audience which greeted him with muffled laughs and stifled guffaws. Panicked, he began muttering hurridly, "Oh, no! They have left me! They promised they would not leave without me and they have left me!" He hurried over to the bar where Hugh was busy preparing for the coming day's business, and not without several wise cracks from the few people who had witnessed his great entrance. "Tell me, kind sir....Sir Didymus and the others...Where have they gone? They swore they would not leave without me! How could they leave without the magnificent me?" Fighting back a smile that was creeping relentless onto his face, Hugh replied, "My friend, they have not left you. I believe they are assembling in the stables across...." "AAIIEEEEEE!!!" he shreaked in fear. He ran for the door, and then remembered his manners. "Oh, thank you! Thank you, kind sir!" Shouted the excited dwarf. "May your beard grow to reach your toes!" Then, looking at the height of Hugh compared to his own, he added, "and I'm afraid that will take far longer for you than for me!" With that, he scampered out the door and headed for the stables, all the while muttering, "Ohhh, I hope they haven't left. Ohhh, ohhh, they said they wouldn't leave. How could they leave? I'm the Magnificent Karaz-Gorm! They couldn't leave without me! Ohhh, but what if they have!" He was still muttering when he finally reached the stables. Everyone else had already gathered there, and were patiently awaiting the dwarf. He was half way to the other side, and well in the midst of the adventurers when he noticed that he had already arrived. He quickly looked from face to astonished face, and darted back through the door he had entered. A few moments later, and he proudly marched in again. Another fanfare, and another announcement, "The Magnificent Karaz- Gorm has decided to grace you with his presence upon this Quest for the Penta-cillian." Then, in a more timid voice, "You know, I wasn't late. You all were just early. Yep, just early, that's all. But that's okay. You couldn't leave without me. No, not without the great Kara...no, the 'Magnificent' Karaz-Gorm. No, you wouldn't have left without me. Wouldn't have left without me.....would you have?" ---med Didymus smiled at Karaz-Gorm. "Actually, we are still awaiting the arrival of two more of our party." Karaz-Gorm quickly sneered at this. "They're LATE! How insulting to my person! Well, I will forgive them this time, but I am not one to be kept waiting!" Didymus turned back to Rashna and Rabancal and introduced them to the rest of the party. "I'm sorry, but other than your names, I do not know much about you. Perhaps while we wait for Tan and Liess you could tell us all about yourselves?" ---je When Didymus asked them to tell 'all about themselves', Rabancal stepped forward. He knew that there were things better left untold, and probably the others didn't have the time or patience to listen to the story of a lifetime. Thus he would keep the story simple and short. "We are travelers, half-elves from a far and distant plane. We have come here for our version of vacation," he began. Didymus raised his eyebrows at that. Rashna saw his confusion, and explained. "We are working for good and just causes all over the multiverse. Now we have decided to retire a little and do something here on this world. Your quest is our best excuse for a vacation in ages. It's a worthwhile goal, and besides the Dragon Isle sounds interesting." Rabancal took over again. "You may ask what we can contribute to this group, besides two able hands and minds." Mysteriously smiling, Rashna continued, "You will find out in time." ---mw In the morning, a little while past dawn, they came flying (metaphorically) downstairs again and out the door, Tan's small voice crying as they passed (probably a repetition), "Well, I thought you were going to wake us..." "This is so embarassing," Tan was saying as the pair entered the stables. "If they're -- oh good! You waited. Now all we have to do is humbly abase ourselves and request that you indulge us with your patience while we try to get our horses back into our wagon's harness and get all the traces straightened out, et cetera, et cetera." Liess went over to where the wagon was standing and stood there, her arms folded. "If we'd been smart," Tan continued, hopping off her shoulder onto the wagon and dancing out a strut to the general vicinity of the tack, "we would've told the stableboy last night when we needed this thing ready to go -- " Liess raised an eyebrow. Tan sighed. "Fine. If I'd been smart -- rest of the text unaltered. Happy?" He glanced at the others and shrugged. "We're a little cranky first thing in the morning." Liess waved an arm and shook her head. "She doesn't think so," Tan explained unnecessarily. He looked at the lack of horses in the immediate vicinity of the front of the wagon. "HELP!!" he bawled out probably as loudly as his small voice could manage. It was not very impressive, and he coughed some at the conclusion. "At least we didn't unpack much from the wagon last night," he added. "I don't even travel with a wagon as a rule," he went on kicking the strut he was standing on, "-- and I don't think you do either," he said to Liess. She raised her eyes to the rafters. ---al At hearing the tiny man's distressful plea, Pen moved towards him and the lady he introduced as Liess and spoke, "I'm afraid I have a lit- I mean some bad news for you sir. One of your horses had a stone buried in behind its shoe - don't worry, I've removed the shoe, but unfortunately the poor beast won't be able to pull your cart for atleast a week." "What?" squawked the tiny man. Aware of the added distress the news had caused the taliessin, Pen quickly added, "Sir, we have other horses...Perhaps a trade can be made." ---ds Upon hearing this, Karaz-Gorm rolled his eyes and threw his arms into the air. "I see! So, I am asked to wait for those discourteous enough to be LATE, and NOW I'm asked to sit through some HORSE TRADE??? I'm an important man, you know! I've got things to see, places to do, people to go to..." he paused, looking thoughtful as he recounted what had just come from his mouth. "Never mind. I haven't TIME for this kind of nonsense!" With that, he stormed over to a corner of the stable. With a wave of his stick, several pieces of straw rose from the rest and began some kind of inane dance that seemed to be amusing the dwarven mage. He was laughing and giggling to himself, entirely unmindful of the others in the stable. ---med Tan (Taliessin minor) walked dejectedly back along the strut to the point nearest to Liess's shoulder. "Well," he rasped (having strained his voice on that call for help), "I'm flexible about what manner of conveyance or shoulder I ride upon, but Liess -- " He looked at her, she looked at him, he jumped over to her shoulder. "What do you think about taking the horse that's left and riding it?" he asked her. "Assuming we could trade the wagon for saddle and stuff." Liess shook her head. "Don't much care for riding, mm?" Liess shook her head again. Tan nodded and looked at Pen. "All right. Who do we see about making a horse-trade?" he asked. Then he glanced at Sir Didymus and added " -- and quickly. We're already holding up a Very Important Adventure. (Assuming they'll wait around while we get organized.)" ---al Apparently, Karaz was able to hear the strained voice of the taliessin (perhaps his ears were more trained towards the higher pitches), because he came storming over to the little man and blustered, "Not to mention a very important person! Don't forget that! I'm a very important person. Yes I am! Very important! Very important!" Tan stared at him blankly, Karaz returning the stare as if to say "Yes I am" one more time. He then turned his attention to his straw. The dancing straws were apparently picking up partners, as there was now much more straw dancing about, and it was beginning to get out of control. Karaz was waving his stick around more, and he began to hum nervously. His motion was beginning to get more and more erratic. ---med Taking his queue, the young stable boy stated, "I'll fetch Hugh from the Inn!" Then without hesitation the boy took of for the Inn. Prior to exiting the stable, Pen spun around and as he ran backwards, yelled out, "I'm sure there will be no problem with a trade, Sir." Then the boy disappeared. As he had promised, Pen returned with the inn keeper, Hugh. With Pen at his heels, Hugh marched over to where Tan and Liess stood and asked in a used-car salesman tone-of-voice, "What seems to be the trouble?" Tan quickly replied in his strangled voice that was becoming slightly more hoarse with each time he used it, "We are in need of a replacement horse. Your stable boy here has been so kind to point out that ours is no longer capable of travel. Can you help us?" Hugh listened intently then replied with a broad smile, "I'm sure we can! Just give me a moment or two." And without waiting for a reply, he took Pen aside and mumbled something to the boy (if Tan's hearing were exceptional, he would simple overhear Hugh ask the boy what condition the injured horse was in). Pen responded with a hand gesture representing the 'O.K.' Returning to Tan's circle of new friends, Hugh spoke, again in that overly friendly voice only a perfect stranger can utilize in such instances, "A trade is no problem...no problem at all Sir! Follow me please." With that, Hugh lead Tan, Liess and Pen to a stall. "Will this fine horse do?" he asked the tiny man. Standing in the stall was a middle-aged dark brown work horse in obvious good health (but this would probably be its last big adventure as well). ---ds The measurement of horse quality was not one of Tan's strong suits. Most of what he knew about horses was how to avoid them. He looked to Liess for advice. Liess looked blankly back at him. They both sighed. Once again, they would have to depend on the kindness of strangers. Deciding to overlook the strange attack of oiliness that had somehow crept into Hugh's voice, the pair of Taliessins both nodded. "How quickly can you get our new team of horses in harness, boy?" Tan whispered, having neglected to ask the stableboy's name. ---al "Well!" said Didymus, clapping his hands and then rubbing them together, "It would appear we are now all here. If you would all move in closer..." Didymus pulled out a roll of ancient-looking suede leather from his pack and placed it on an empty barrel. He unrolled the leather unveiling a map of the area, including the Dragons Isle. There were many changes made to the map, such as the name Monthaven being crossed out and replaced with Montfort, and areas of the map which once said, 'Here there be monsters' crossed out and replaced with 'not anymore'. ---je Pen became quite fascinated by the map Didymus produced. Pen was quite fond of maps. Maps usually showed you how to get from here to there and there was always more interesting than here. Yes, the young boy was very keen about maps, especially ones that were riddled with mysteries and adventure. "This is my chance to get out of this tiny no where town. Hugh's been great ever since my dad died, but I can't live with my mother forever," Pen thought as he listened to Didymus speak of the upcoming journey he and his new companions were about to undertake. ---ds Didymus continued. "First, we'll make our way to Rosehaven, then Turnmoor after that. After that there is a deep river we must cross by ferry, with the town of Churliesse on the other side. From Churliesse we can book passage on a barge which will take us all the way down river to the port of Varna. From there, we must find a ship's captain willing to take us to the Dragons Isle." ---je Everyone gathered around the map, and no one remembered to get the dwarf (or maybe no one wanted to remember to get the dwarf!). As Didymus discussed the trek that lay before them, Karaz-Gorm noticed that there was some activity behind him that he might want to take part in. Hurrying over to the croud, he scampered about looking for a way towards the middle where he would be able to see what everyone was looking at. No luck. Finally, disregarding all respect for his questmates, he ducked his head down and darted between Rorandair's trunk-like legs (well, trunk-like from a dwarf's perspective...mountain- like from a taliessin's perspective!) When he finally made it to the map side, he inconsiderately pushed everyone out of the way while he busily studied every detail the parchment contained, quickly darting from corner to corner, ink blot to ink blot. All the while, he was muttering, "Mmm hmm! Mmm hmm! Ooo, yep. Yep. Mmm hmm!" Finally, Karaz-Gorm opened his mouth as if to say something profound, and Sir Didymus picked up the parchment. ---med Rolling up the map, Didymus gives everyone his brightest smile, "Well now, that doesn't look too hard, does it?" ---je Karaz closed his mouth in disgust, then opened it again as if he decided to say it anyway, then closed it again. He went back to his dancing straw, which appeared to have kept dancing even without his supervision. ---med Dashing forward, full of excitement at the prospect of going on his first adventure, Pen stood in front of Didymus. "Ahhum..Hello good Sir. R-remeber me from yesterday? I would like to offer you my services as your pers-" the young boy began to say, but was interrupted suddenly by some falling straw that landed on top of his head. Looking up to the loft he grabbed the loose straw from his hair and queried in a puzzled voice, "w-who's up there?" ---ds Kaega looked around at the chaos in the stable. Straw was falling out of a hole in the ceiling, Karaz-Gorm was watching more of the straw dance, and the Taliessins were completing a horse trade. She quickly stepped out of the stable and changed back to her dragon form. "If you will excuse me," those in the stable heard a voice rumble in their minds, "I need to stretch my wings." This said, Kaega quickly took to the air. Soaring high above Montfort, Kaega sighed contentedly (with the result that a few high-flying birds had their feathers slightly scorched). She decided that she would like this planet. ---at Karaz saw the straw land on the boy, and quickly piped in, "I didn't do that, you know! Not me! I'm the Magnificent Karaz-Gorm! I wouldn't do something like that! Not me!" ---med Rorandair glanced up. "Does anyone want to check, or should I just jump up there and see?" he asked, eyeing the opening in the loft floor. ---mp Looking at the huge warrior then the frail ladder leading to the top of the loft, Pen responded quickly and politely, "that's alright, I'll check Sir!" Without waiting for any opposition, the young stable boy climbed the latter to sequester the growing curiosity of the crowd below. Reaching the top of the shaky latter, Pen took an attentive look around the loft and cried out, "Anyone there?" He waited. Nothing. Again the boy yelled in his voice that squeaked occasionally, "hello...anybody up here?" Satisfied, Pen returned to the lower level where everyone waited and declared sheepishly, "I guess it was nothen but the wind." ---ds "You see? Nothing but the wind!" shouted the dwarf, who appeared to be relieved that the falling hay was not going to be attributed to his apparently misbehaving dancing act. "Just like the boy said, it was nothing but the wind! Not me!" ---med Turning to the tiny man known as Tan, Pen spoke, "I'll get your wagon and horses ready right away!" And that said, the boy set to his task. A few short minutes later the wagon was set to go. ---ds "I hope I'm not late." Valkyr walked into the stable, amongst the confusion. While everyone was occupied, he walked up to Sir Didymus. "Sir Didymus. I am pleased to find out you have not left yet. I overslept, and I was worried you would have been gone without me. If you please, I would like to know what has happened in my absence..." ---yvc Sir Didymus was indeed glad that everyone was ready to go. It was mid morning before all the details had been worked out, but finally everyone was ready to leave. ---je Karaz-Gorm walked over to the hitched wagon of the Taliessins, and hoisted himself into the back. Liess, who was already at the reigns, looked back at him with a look on her face as if to say, "And what do you think you're doing?" The dwarf at first acted as though he didn't see her, but when she continued to stare at him, he finally acknowledged her glance and replied, "Well, you certainly don't expect me to walk, do you? And I'm not riding one of those beasts, either!" Liess turned back around in her seat, her eyes again carefully examining the rafters. As Karaz was making himself comfortable, a tiny voice whispered up to him, "Hey! Watch it!" Lifting a blanket, he found Tan hiding in the back of the wagon. Karaz opened his mouth to greet the little man, when the Taliessin slapped a raised index finger to his lips. Karaz nodded and smiled, replacing the blanket. ---med